Programs & Skills

Blender
Shading, lighting and rendering for final compositions of showcased work

Unreal Engine 5
Environment building, lighting, full game development for 3D game applications

Maya
Modeling, texturing and retopology for exporting out for game engines

Unity Game Engine
Environment building, lighting, full development for games and VR simulation applications

Photoshop
Graphic design, texture creation, concept art, 2D environment building, UI/UX design

Ableton Live 11
Sound design and musical composition for showcased games and animations
Showcase

ABOUT
ME
Following my passion for design, I earned my undergraduate degree in Game Studies & Design from Old Dominion University, with a minor in Studio Art. Though my 3D skills are mostly self taught, I came out of the program with lots of connections and opportunities which led me to my most recent position at the Virginia Modeling, Analysis & Simulation Center - VMASC as a Graduate Research Assistant while working towards my Masters of Engineering Management at Old Dominion University.
Experienced 3D artist, Game Designer, Game Developer, Photographer and Audio Engineer.